@SCENARIO
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@title=LOST LEGIONS version 1.1
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^^LOST LEGIONS version 1.1
^^A pseudo-historical scenario based on a comic strip by Jacques Martin
^^By Cyrion and friends
^
^^ == USE THE DOWN ARROW KEY FOR EASY SCROLLING ==
^
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HISTORICAL BACKGROUND
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In 54 BC Marcus Licinus Crassus (the richest man in Rome) was fed up of 
Julius Caesar and Gnaeus Pompey getting all the glory in the First 
Triumvirate. He decided to lead a military expedition to not only surpass 
the triumphs of Caesar and Pompey but also those of Alexander the Great. 
Crassuss opinion of his military abilities was vastly over-inflated (partly 
due to his ego and minor part in putting down Spartacuss slave revolt). 
Because of this, Crassus asked the Senate and Caesar for permission to lead 
an army to Mesopotamia to defeat the Parthian Empire. 
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In the spring of 53 BC Marcus Licinus Crassus marched to Parthia with seven 
legions (30-40000 heavy infantrymen), 4000 cavalry, a quarter of whom 
were Gaulish troops lent by Julius Caesar, and a similar number of 
light-armed infantry. 
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Refusing advice and support from the King of Armenia, Crassus marched down 
the Euphrates River, incorporating devastated Roman winter garrisons along 
the way, and crossed it at Zeugma without resting at any of the garrison towns; 
against the advice of his legates, he then pulled away from the river and 
marched inland. 
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On June 9th 53 BC, the Roman army met the Parthians. Their commander, 
Surena, led about 10,000 soldiers (9,000 horse archers and 1,000 Cataphracti 
heavy lancers) and a huge train of camels heavily loaded with arrows. 
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The battle began and the static Roman squares were being slaughtered by the 
horse archers. Crassus sent his son Publius on a desperate counterattack with 
1300 cavalry (including the Gauls), 4,000 legionnaires and 500 archers. The 
Parthians retreated at first to get them away from the main army, and then 
they began to ride in circles around the Romans, kicking up lots of dust, 
blinding the Romans. Then the horse archers began to fire on the group, on 
occasion the Cataphracti would charge into the Romans. 
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The Gallic cavalry on loan from Caesar managed the closest thing to a genuine 
Roman success in the whole sorry campaign. The fierce Celts were able to 
seize the cataphracts' lances and drag them to the ground, where the 
Parthians' heavy armour rendered them helpless. Some Gauls crept 
under the Parthian horses, which they disemboweled, unhorsing the riders. 
Those tactics, however, could only delay the inevitable and Publius was killed 
along with many Roman soldiers. 
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The Parthians then rode back to the main Roman army with the head of Publius 
Crassus on a spear. Thereafter the main body had to defend themselves as 
best they could for the rest of the day under the constant hail of missiles. 
The battle lasted for two more days, with the Romans being slaughtered during 
their retreat, and ended with Crassus surrender and death. 
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Of the entire force, twenty thousand are said to have been killed; ten thousand 
were captured and deported to distant Margiana for hard labour and slavery. 
Thus ended the disastrous Roman campaign of Carrhae. 
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THE GAME 
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And here stops history and begins the scenario: in it, most of the Gauls 
have survived, and the Parthians have been so impressed by their savagery 
and valour that they are willing to pay for the Romans to send them back 
home with their families 
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As Rome doesn't want a defeated army of "near-barbarians" to travel over 
Roman land (too risky), they drop them on the coast of the Black sea and they 
have to go back to Gaul (i.e. west) while staying north of the Roman border. 
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The scenario is NOT historical, the map has NOTHING to do with anything 
realistic: it's just a matter of bringing your units west while under near 
constant attack from the local tribes; there is no city building, no tech: 
nothing, except time pressure... 
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GAMEPLAY 
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PLAYABLE : Only the Gauls are meant for playing 
NOT FOR PLAY : All other Civs 
RECOMMENDED LEVEL: King level should be hard enough! 
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HOUSE RULES 
No ship-chaining 
No using of the CTRL-N to protect the rafts from drowning 
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HINTS 
Be quick, otherwise you're dead! Protect your Pioneers: you will need them 
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SCORING
At the end of the game, you'll be asked to count your units
Your score (in percent) will be determined with the following value
for each surviving unit
Iorus and Hortalus: 3 percent each
Cavalry and Infantry: 2 percent each
Pioneer: 2 percent each
Treasure: 2 percent
Civilians: 7 percent each
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